Skill | Attribute | Type | Focuses |
ALCHEMY | Intelligence | Special | Antivenom, Deliriant, Elixir, Laudanum, Quicksilver, Smelling Salts, Tincture, Toxins, Venoms |
ATHLETICS
|
Brawn
|
Common
|
Climb,
Lift, Row, Swim, Wrestle
|
AWARENESS
|
Perception
|
Common
|
Count,
Discern Details
|
BARGAIN
|
Fellowship
|
Common
|
Bribery,
Courtly Intrigue, Diplomacy, Evaluate, Haggle
|
CHARM
|
Fellowship
|
Common
|
Acting,
Begging, Comedy, Mime, Mimic, Play Music, Seduce, Sing,
Storytelling, Write, Poetry
|
COORDINATION
|
Agility
|
Common
|
Acrobatics,
Balance, Contortion, Dance, Dodge Attack, Juggle
|
COUNTERFEIT
|
Intelligence
|
Special
|
Clip
Coins, Embezzle, Forgery
|
DISGUISE
|
Fellowship
|
Special
|
Act,
Assume Identity, Hide Social Class
|
DRIVE
|
Brawn
|
Common
|
Carting,
Coaching, Wagoner
|
EAVESDROP
|
Perception
|
Common
|
Lip
Reading, Listen In, Sign Language, Ventriloquism
|
EDUCATION
|
Intelligence
|
Special
|
Astronomy,
Cartography, Geography, Heraldry, History, Law, Politics,
Science, Theology
|
FOLKLORE
|
Intelligence
|
Common
|
Creature
Lore, Foreign Lore, Local Lore
|
GAMBLE
|
Intelligence
|
Common
|
Ball
Games, Cards, Chess, Cockfighting, Dice
|
GUILE
|
Fellowship
|
Common
|
Appear
Innocent, Blather, Con Games, Deception, Innuendo, Thieves’
Cant
|
HANDLE ANIMAL
|
Fellowship
|
Special
|
Animal
Care, Calm Animal, Rustling, Teach Trick
|
HEAL
|
Intelligence
|
Special
|
Bind
Wounds, Bloodletting, Kiss of Life, Perform Psychosurgery,
Perform Surgery, Prepare Bandages, Treat Disease, Treat Injury
|
INCANTATION
|
Willpower
|
Special
|
Astrology,
Card Reading, Cast Runes, Concentration, Conduct Ritual,
Counterspell, Dream Interpretation, Hypnotize, Learn Magick,
Palmistry, Scapulimancy, Scrying
|
INTERROGATION
|
Willpower
|
Special
|
Mental
Torture, Physical Torture
|
INTIMIDATE
|
Brawn
|
Common
|
Physical
Presence, Threaten
|
LEADERSHIP
|
Fellowship
|
Special
|
Incite
Rebellion, Military Command, Spiritual Leadership, Stewardship
|
MARTIAL
MELEE
|
Combat
|
Special
|
Bladed,
Crushing, Parry Attack
|
MARTIAL
RANGED
|
Combat
|
Special
|
Gunpowder,
Missile
|
NAVIGATION
|
Intelligence
|
Special
|
Guide,
Orientation, Overland Travel
|
PILOT
|
Agility
|
Special
|
Boating,
Ocean Lore, River Lore, Sailing
|
RESOLVE
|
Willpower
|
Common
|
Resist
Fear, Resist Magick, Resist Stress, Resist Terror
|
RIDE
|
Agility
|
Special
|
Ride
Animal, Ride Beast, Trick Riding
|
RUMOR
|
Fellowship
|
Common
|
Etiquette,
Gossip, Linguistics, Public Speaking, Secret Language
|
SCRUTINIZE
|
Perception
|
Common
|
Cryptography,
Detect Lies, Memory, Sense Social Class
|
SIMPLE
MELEE
|
Combat
|
Common
|
Bladed,
Brawling, Crushing, Parry Attack
|
SIMPLE
RANGED
|
Combat
|
Common
|
Gunpowder,
Missile
|
SKULDUGGERY
|
Agility
|
Special
|
Disable
Trap, Lock Picking, Palm Object, Pick Pocket, Set Trap, Window
Fishing
|
STEALTH
|
Agility
|
Common
|
Ambush,
Hide, Scout, Shadowing, Silent Movement
|
SURVIVAL
|
Perception
|
Common
|
Build
Shelter, Find Water, Forage, Game Hunting, Plant Lore,
Survivalist, Tracking
|
TOUGHNESS
|
Brawn
|
Common
|
Consume
Alcohol, Resist Disease, Resist Flames, Resist Magick, Resist
Peril, Resist, Poison, Resist Weather
|
TRADECRAFT
|
Willpower
|
Special
|
Artistry,
Brewing, Carpentry, Engineering, Fine Smithery, Gastronomy,
Gunsmithing, Metallurgy,
Runesmith, Shipwright, Smithing, Stoneworking, Tailoring,
Tanning, Weaponsmithing
|
WARFARE
|
Intelligence
|
Special
|
Fortifications,
Military Tactics, War Machines
|
samedi 26 mai 2018
Skills
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